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- on mouseUp
- set the video of member "unisys2" to 0
- set the video of member "unisys1" to 0
- updateStage()
- set the visible of sprite 10 to 0
- go("1a_4")
- end
-
- on exitFrame
- if the movieTime of sprite 10 >= the duration of cast the number of member "unisys1" then
- set the video of member "unisys1" to 0
- set the visible of sprite 10 to 0
- go("1a_2")
- end if
- go(the frame)
- end
-